San Diego Zoo - San Diego, CA - 2021
San Diego Zoo
Lead VFX Artist - Game Designer
Autodesk Maya - Substance Suite - Unity 3D - Adobe Suite
Shrink down to a size smaller than a blade of grass and enter the world of insects at the San Diego Zoo's new Bugarium. I worked on three exhibits in this space: The Migration Dome, The Ecosystems Game, and Find a Stick Insect. I worked as the Lead Technical Artist for these projects, directly producing or overseeing 3D art production, and also worked as the sole Game Designer for the gamified experiences. Working throughout the entire project, I helped consult with client on early concepts, conducted key research, prototyped designs, performed play tests, and assisted with final look development on-site.
My name is James Romero,
Collaborating to design meaningful, engaging, and creative solutions that entertain and educate is my passion.
Tap for contact information
4040 26th Ave SW #417
Seattle, Washington 98106
e james.andres.romero@gmail.com
m 505 697 0993
James Romero